
Some of your features require your target to make a saving throw to resist the feature’s effects. The Hunter’s Bane also empowers your body to control and shape hemocraft magic, using your own blood and life essence to fuel your abilities. You have advantage on Wisdom (Survival) checks to track fey, fiends, or undead, as well as on Intelligence checks to recall information about such creatures.
an explorer's pack and alchemist's suppliesĪt 1st level, you have survived the Hunter’s Bane-a dangerous, long-guarded ritual that alters your life’s blood, forever binding you to the darkness and honing your senses against it. (a) studded leather armor or (b) scale mail armor. (a) a light crossbow and 20 bolts or (b) hand crossbow and 20 bolts. (a) a martial weapon or (b) two simple weapons. Skills: Choose three from Acrobatics, Arcana, Athletics, History, Insight, Investigation, Religion, and Survival Equipment Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per blood hunter level after 1st ProficienciesĪrmor: Light armor, medium armor, shields Hit Points at 1st Level: 10 + your Constitution modifier The Blood Hunterīrand of Castigation, Blood Maledict (2/rest)īrand of Tethering, Blood Maledict (3/rest)Īs a blood hunter, you gain the following class features. However, with your DM’s permission, you can choose to instead use your Wisdom modifier for all your blood hunter features that use your Intelligence modifier by default. Variant Hemocraft Ability Score: As a blood hunter, you use your Intelligence modifier for some of your class and subclass features. You should consider aligning your Otherworldly Patron feature between both classes, but your DM might allow you to have two different patrons at their discretion. If your blood hunter is part of the Order of the Profane Soul and also has warlock levels, add one-third of your blood hunter levels (rounded down) to your warlock level and consult the warlock progression table for total spell slots, cantrips known, and spell slot level. You must have an Intelligence score of 13 or higher and a Strength or Dexterity score of 13 or higher in order to multiclass in or out of this class. Armed with rites of secretive blood magic and a willingness to sacrifice their own vitality and humanity for their cause, they protect the realms from the shadows - even as they remain ever vigilant against being drawn to the darkness that consumes the monsters they hunt. ROLL 20 SHADOWRUN CHARACTER SHEET PLUS
Plus it should work on tablets and other systems that support Javascript in their browsers.Blood hunters are clever warriors driven by an unending determination to destroy evils old and new. This should be a great utility for most GMs to help deal with larger numbers of NPCs and since it can be downloaded to your system, doesn't require a connection to the Net to be able to use at ones gaming table. Currently it does all the rolling for every character placed in the initiative tracker, but Stalker is considering a way to allow Players to roll their own initiative with dice and that result just entered in for the character and sorting them into the order along with the NPCs.
This utility can be downloaded to your local computer so that the javascript can be edited so that the PCs of the party are automatically inserted into the list of people in the fight, saving the GM some time. It is an Initiative Tracker that includes the ability to roll and sort the initiatives of PCs and NPCs alike.
Stalker, from the Shadowrun Forums has created an interesting utility for Gamemasters.